r/DaysGone • • Sep 15 '26

Discussion Beginner Guide 2026

55 Upvotes

This is intended to help new players get through the early game grind with minimal grind.

THE ACTUAL BEGINNER GUIDE

Don't want to read a lot? The Days Gone Art of War contains all of these tips, and more, in video format!

I am not being funny or sarcastic. My sincere advice is to just play it for a while and get a feel for the game's atmosphere because, the early hours of Days Gone are meant to be difficult and frustrating. You are meant to feel weak and under powered so that you really feel the transition from being the prey to becoming the predator. Later in the game, with better gear and more skills, Deacon becomes an unstoppable bad ass. So, don't worry if the first few hours seem a little too hard, you're not doing anything wrong. This is exactly how the game was meant to progress.

There's no need to struggle with the early game grind! If it still feels like too much, here are some spoiler free resources you can take advantage of that will help you get past that stage of the game:

Number one tip to know right out of the gate:

You cannot start saving your game until you are given a motorcycle of your own to free roam with. Your first priority must be completing the story mission that takes you to Copeland's Camp to find your bike. Once you have that bike, you can make a hard save from the main menu and you may start saving your game while near your bike or a bed. Be aware you cannot save your game during an active mission. You must save your game before starting a mission or you will be at the mercy of the game's auto saves. My advice? If you walked 5 steps and didn't die, save your game.

Which difficulty setting should you start on?

Each higher tier of difficulty gives the enemies a little more health and they do a little more damage. This remains true all the way from Easy to Survival 2. Normal is actually pretty easy once you get going and will allow you to focus on exploration and story. Hard 1 & 2 will be more challenging than Normal, but not too extreme. Survival means no fast travel, no Heads Up Display and some "quality of life" skills (like detecting enemies through walls etc) are disabled. My personal favorite is Hard 2 since that is as high as one can go but still maintain those QOL features like a HUD and Fast Travel. This video will show you how to maximize your XP gains and select the right difficulty level for you.

The bike uses fuel really fast but fuel is not scarce at all. The devs made fuel burn up faster than normal to simulate the decreased efficiency of old fuel that has been sitting for a while. Fuel is easy to come by while out in the shit and even easier to come by at all camps. Don't have enough money to buy fuel from a camp mechanic? No problem, O'leary Mountain safe house (where Boozer sleeps) has an infinite supply of free fuel. Just drive the bike right up to the pump and hold the button when prompted! All fuel pumps found in the world function this way and those little red fuel cans are everywhere if you're searching carefully. All tow trucks will have a fuel can and all Nero Checkpoints will have at least two fuel cans.

It may seem like crafting materials are scarce at first, but once you have explored a bit, you'll start to find Hidden Loot Locations where you can pick up fully crafted items that are ready to be used with no scrap or crafting materials needed! For your convenience, we also made videos for the best locations to loot crafting materials for the early game, mid game and late game. I have more good news for you: almost all of the loot in the game will respawn roughly every 4 days and this Infinite Loot, No Glitches video will show you how to force the loot to respawn whenever you want it too!

It may seem like ammo and good guns are difficult to find at first but even those are easy to get if you know where/how to get them. Early on, your best bet for ammo is to look for police vehicles. They all have an ammo tin in the boot/trunk of the car. Be advised these do not respawn. You should also unlock each Ambush Camp and each Nero Checkpoint that you find so you will have multiple locations to buy ammo while in the field. Be aware that guns you find laying around or loot from enemies do not actually belong to you. If you drop it to swap out for another weapon, the one you drop will eventually de-spawn and you will have lost it. You cannot buy ammo for these weapons from gun lockers either. You can only get ammo for found/looted weapons from ammo tins, camp merchants and...

The Saddlebags! Once you get the saddlebags for the bike you can carry extra ammo with you in the field! The saddlebags allow Deacon to refill all equipped firearms once per level of upgrade. Pro Tip: Later in the game with high caliber sniper rifles and high ammo capacity machine guns, ammo gets expensive. The Saddlebags eventually become the easiest, fastest and least expensive way to refill ammo for ranged weapons as it only costs 400 Credits per refill. With bigger machine guns later in the game, fully upgraded saddlebags can give you access to literally hundreds of rounds before you need to return to camp for a resupply.

That covers ammo but what about better weapons? The Watch this first! video, will lead you right to those Hidden Loot Locations so you can pick up things like fragmentation grenades, pipe bombs, and even explosive land mines, all fully crafted and ready to be used. Just grab em and go! It will then show you exactly, step by step, how to use those tools to kill four, small, early game hordes and unlock the best sub machine pistol in the entire game, guaranteed! This has been tested to work on all versions for both PC and PlayStation and works on every difficulty setting!

Fuel, crafting materials, ammo and weapons will likely be your biggest concerns for the early hours and, with these tips, you should have those under control for the time being. Now let's answer questions like "Which skills first?", "Which upgrades first?", and "What order to do things?". The absolute first thing to do is follow the above video and go get your Horde Killer version of the SMP9! That little beast will make the early hours so much easier.  Once you have that unlocked, here is the order in which I suggest you clear each map region as you open them: Ambush Camps, Infestation Zones and then Nero Injectors.

Why that specific order? Ambush Camps can be found at any time while you are free roaming out in the shit. You can find them quite easily by simply going to an area with a good view of the horizon and look for a column of smoke rising into the sky. Clearing the Ambush Camps and going into the bunker will do several things for you. It unlocks a fast travel point, a weapon locker, a bed and there will always be crafting supplies and a red fuel can at all Ambush Camps too. The most important thing about unlocking Ambush Camps is the crafting recipes you get and new points of interest on the map. That's right, clearing the bunker gives Deacon access to the map that raiders use to hit supply runs. Finding the map in the bunker will populate your in game map with the exact location of every nearby Nest and Nero Injector and eliminate all of the guess work. Find all the Ambush Camps in the area to remove the fog from the entire map region and you'll never miss a thing!

Next clear all the Infestation Zones. Since you've removed the fog from the map and now know the exact location of each Nest, it is time to start making the area safer. Some players report that clearing the Nests will reduce the number of random Freakers spawning in, but I can't confirm that with any concrete evidence. What does happen for sure, is you will open new Fast Travel routes which literally makes it faster, easier and safer to travel. Note that fast travel is completely disabled on both Survival 1 and 2.

After clearing the Ambush Camps and Infestation Zones, I like to start collecting all the Nero Injectors. Nero Injectors are found at all Nero checkpoints and research sites and allow the player to increase Deacon's Health, Stamina and Focus. Health and Stamina are pretty obvious but Focus, if you don't know, is a Ranged Skill that let's Deacon slow down time for more accurate shot placement. The pro tip here is that Health is way less important than you might think at first. Sure, if you're struggling and dying a lot, put a couple of Injectors into health just to reduce the chances of an enemy "one shotting" you. Aside from that, Stamina and Focus are always more valuable than a little more health. Stamina will allow you to create distance and stay a step ahead of the enemies while using Focus mode for more accurate shot placement can reduce the amount of running you need to do in general. There's no need to over think this one. It is possible to max out all three in a single play through so don't sweat it too much. At the Nero MMU checkpoints you'll need to power up a generator in order to open the doors but, that sets off the security speakers and alerts all nearby enemies to your presence. To find all of the speakers, follow the power lines from the generator to each end point. Just follow the power lines from the generator and you'll never miss those hidden speakers!

Special Note About Nero Injectors: Each map region will have one Nero injector that can only be reached by jumping the bike. You'll need to upgrade the bike's engine for higher top speed and also upgrade the nitro for increased burn time. We'll talk more about unlocking bike upgrades in a moment.

Now that you've unlocked your Horde Killer SMP9 and cleared the map of Ambush Camps, Infestation Zones and Nero Injectors it is time to start doing missions and working toward Level 2 at the early game camps. New players often say they have the most trouble getting to level 2 at Copeland's camp but I have a method that guarantees level 2 with Cope before even setting foot in the second camp. It's really simple too. If you're following any of my guides, you have likely already been doing some of it! That's right, by killing the three hordes in the Cascades as part of getting your SMP9, by clearing Ambush Camps, Infestation Zones and Nero Checkpoints, you have already done most of the work! The next thing to do for Copeland is just concentrate on those early game main story missions (yellow marker) and optional camp jobs (orange marker) to get Trust at his camp. Doing the activities that I suggested first, and just a couple of camp jobs, you'll have level 2 with Copeland in no time.

You can also get a boost to your Trust level and Credits with the early camps by delivering a package to one camp or the other. This video does contain mild, early game spoilers! There is one important decision to make early game. You'll be asked to deliver a package to one camp or the other and you have to pick which one for a massive bonus to your Trust and Credits with the camp that you choose. Here's how to Choose Wisely.

If you've reached this point then you've likely got a few skill points to spend. The Three Skills To Get First video explains in more detail but I like to start by getting one from each tree. I recommend starting with: Focus Shot, Eye For Detail and Escape Artist to give you a well rounded start. The Melee skill called Field Repairs is a good option because it allows you to fix melee weapons however, the best melee weapons respawn in the same spots. Once you find a few, and know where to pick them up, you can just grab a new one whenever you make loot respawn.

This list of 20 Things I Wish I Knew Before Playing was inspired by years of hanging out right here, on this very sub, and giving advice to new players. It addresses the most common beginner questions and includes tons of info I actually wish I had been told before playing!

With the Horde Killer Master Class, you'll be able to dominate every horde in the game with superior tactics, superior firepower, and an absolute lack of fear!

There are only 4 things that are even possible to miss out on:

A) Weapons - get Horde Killer Storyline to 60% to avoid missing out on some really good unlockable weapons. Get the Marauder Camp Hunter Storyline to 100% to avoid missing out on the Rock Chuck, an integrally suppressed automatic rifle. Gather all 18 pieces of IPCA Tech to unlock the stun gun. If you want to purchase all weapons also, get level 3 Trust with Tucker, Iron Mike and Wizard Island.

B) Optional Side Missions There are optional side missions that can be missed if you move the story too far along without doing these missions. Any side missions with a white map marker are completely optional and will be skipped if you wait too long before doing them. Most of them just provide a little back story and free XP.

C) Bonus Cutscenes Get level 3 Trust with Copeland and Tucker before starting the mission called "You Can't Do This Alone". If you start this mission without level 3 Trust with Cope and Tuck, you will miss bonus cutscenes.

D) Post game content There is still content after the credits finish rolling. Several storylines, and some Hordes, cannot be completed until after the credits stop rolling. Once the credits are done, close the game, bring it back up and keep playing to get all the post game content.

Days Gone is very forgiving when it comes to missing missions and other content. The things listed above are literally the only things that are even possible to miss.

Other content creators that are still actively making Days Gone content:

8bitterror: Host of the Days Gone Podcast 

Borislav247: Challenge Mode and horde Killer tips

Grey Ghost Gamerz: Breaking the game for fun

Bacon St. John: Globally ranked Speed runner

Please feel free to include your own SPOILER FREE beginner tips, or your own favorite Days Gone content creators.

I hope this helps. Good luck and happy hunting!


r/DaysGone • • May 31 '26

Discussion How to fix glitches in Days Gone: have you tried turning it off and on again?

30 Upvotes

​

On each generation of PlayStation, and also on all PC versions, it is recommended to close the game fully and also restart your gaming machine regularly. Once per gaming session is probably best. You will always get the best performance from Days Gone if you are restarting your machine often.

For PlayStation specifically, please avoid Rest Mode! I'm not claiming to be an expert but, based on what I've been told so far, keeping the game "sleeping" in the background allows some game assets to build up and eventually cause problems for your PlayStation. For more information on Days Gone and Rest Mode, have a quick look at this Google search

Hope this helps!


r/DaysGone • • 2h ago

Image/Gif How Hordes found their shelter: Spoiler

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9 Upvotes

Reading all of these stories has got me thinking about something. I'd always assumed that since the cold makes the Freaks stronger, it made sense for them to move up the highways. Since north is colder, it made sense. And I thought it's genius that Kouri went to Reno, a hot place, where they'd be weaker. But reading all these got me thinking: How do the Hordes know where to go? Like how can they tell that this spot has a cave or a building they can sleep in? Is there a scout Freaker of some sorts? An infected fly? But now I know. The line that kept repeating in the game was "Hordes love to move up and down the highways". So earlier in the outbreak, the Freaks had no vestigial memory. They went up and down looking for food and shelter. Or they stayed where they were or nearby. But as they evolved, even the stragglers that started building nests, Hordes started forming and hanging out in places they used to live. Vestigial memory started showing its first signs. And that's why when we clear a horde, it never comes back. It's gone forever. Cause a new one is not coming to replace it. That's not its home.


r/DaysGone • • 37m ago

Image/Gif “Hide n’ Deek” Challenge: Day 4

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• Upvotes

Things are heating up a bit. Can anyone tell me where this is? And more importantly, how Deacon could get himself into a spot like this?

If you do, you win. I look forward to hearing your thoughts, friends.

Ready or not…


r/DaysGone • • 1d ago

Link Days Gone is something special, man. ❤️

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317 Upvotes

Just finished this game after 60+ hours, and honestly, what an experience.

The zombie horde system is absolutely insane, and playing this on an ultrawide monitor with everything cranked up to Ultra makes the world look ridiculously good. Sometimes I’d just stop the bike, take in the scenery, and enjoy the atmosphere.

I genuinely loved the slower pacing of the story. It gives you time to connect with the characters, and Deacon’s relationship with Boozer was one of my favourite parts of the whole game. Deacon himself is such a great character.

And the bike mechanics! The way your bike becomes part of your journey, managing fuel, upgrading it, and actually feeling attached to it is something I haven’t really experienced in other games.

I usually play games on PC with a keyboard and mouse, and this was my first game using an Xbox controller. Absolutely loved it.

This is one of those games I know I’ll come back to every once in a while, just to ride around, enjoy the scenery, take down some freakers, and relive the experience.

Really wish more people gave this game a chance. ❤️


r/DaysGone • • 14h ago

Discussion Where does Bend Studio go from here? (IP Identity, Portfolios & Survival)

25 Upvotes

Hey everyone,

I’ve been thinking a lot about Bend Studio lately and where they fit into PlayStation’s first-party lineup.

I’m personally a huge fan of Days Gone. I thought the open-world systems, the motorcycle physics, and managing the dynamic Freaker hordes were super fun. However, we all know the reality: despite solid long-term sales, it underperformed critically compared to Sony’s strict "prestige single-player" standards (God of War, The Last of Us, Spider-Man).

That puts Bend in a really tricky spot. Looking across PlayStation Studios, almost everyone has a distinct, carved-out identity:

Sucker Punch: Feudal Japan / Historical Open-World (Ghost)

Insomniac: Marvel Superheroes & High-Tech Action (Spider-Man, Wolverine)

Sony Santa Monica / Naughty Dog: Cinematic Prestige Narrative (God of War, TLOU)

Guerrilla: Post-Apocalyptic Sci-Fi (Horizon)
Bend, on the other hand, seems trapped without a clear identity.

Some people suggest they should go back to their roots with a modern tactical spy/espionage game (Syphon Filter style), but honestly, I think that’s a tough sell right now. The stealth-espionage genre is brutally hard to monetize and capture AAA audiences with today—even giants like Ubisoft and Kojima have struggled to hit the mark cleanly in that specific space.

To me, reviving a legacy PlayStation IP feels like one of the few plausible ways for the studio to land a guaranteed hit and survive without getting absorbed or repurposed.



  1. Resistance

  1. Taking their open-world horde tech from Days Gone and applying it to a stealth/horror-focused Chimeran invasion on Earth.



2.

  1. inFAMOUS

  1. Taking over the IP while Sucker Punch is busy with Ghost, leaning into a stylized, comic-book co-op/morality open world.

The problem? Relying on someone else’s legacy IP isn't a sustainable long-term strategy if a studio wants to build its own lasting legacy.

What do you guys think? Is there an unclaimed genre or setting where Bend could launch a new IP that doesn't step on the toes of Sony's other heavy hitters? Or is taking over a classic franchise like inFAMOUS or Resistance their safest bet?
Curious to hear your thoughts!


r/DaysGone • • 16h ago

Discussion Is this supposed to happen?

37 Upvotes

I'm new to the game, so cut me some slack if I mess up some details. I was playing and then I got the notification to do the Belknap Caves Ambush Camp (which was a giant pain in my ass) and halfway through the mission after I blew up the gate, a giant horde came through and just killed them all for me and then didn't even come to kill me, they just left and now I have like a bajillion bounties.


r/DaysGone • • 5h ago

Discussion RPD gun lock bug

5 Upvotes

Hello, today I noticed a strange bug, I bought a new sniper gun and swapped it for the RPD, now I want to replace it again for the RPD, but I don't find it anymore in the gun lock. I tried different ones but it appears to be unavailable, unfortunately I'm in that part of the game when I can't go south, so can't visit the merchant that sells it, anyone has found this bug before?


r/DaysGone • • 17h ago

Discussion Does anybody else feel like

26 Upvotes

Nights in this game are much longer than the day?


r/DaysGone • • 13h ago

Video Need a Revive?

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8 Upvotes

Yes, this is a mod, and you can find out more at https://www.dgomod.dev/


r/DaysGone • • 23h ago

Discussion New content. NOT dg2

30 Upvotes

So I know that dg2 isn’t on the cards rn or is it whatever the internet is currently saying.
My question is whether there could be a roadmap to new content, gun upgradables, traps and maps..

The remaster says there’s gotta be a team who can and has worked on this. Surely a mini drop or several mini drops is needed? The DLC was class but there needs to be more mini drops.

Either by bend or Modders. It would be class if modders just gave this tons of content. Maps, challenges.
You could even do unlimited horde who are always chasing but you gotta get from one side of the map to the other or something?


r/DaysGone • • 18h ago

Discussion Second time playing the game.

9 Upvotes

Because I couldn't figure out how to really finish it. I've just started a new game and it says the 'He's my brother' mission is only 12% complete but it doesn't give me any more missions to actually complete it. How do I find what I need to do next in order to finish the missions? TIA


r/DaysGone • • 1d ago

Image/Gif “Hide n’ Deek” Challenge: Day 3

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31 Upvotes

You guys know the rules by now. Find the spot, go to the spot, show proof in the comments.

Good luck!


r/DaysGone • • 1d ago

Discussion I still think about this game constantly 2 years after beating it

23 Upvotes

It was such a drag at the start and I took lots of breaks. It took me years to finally finish it and when I binged and beat it, it just STUCK. It’s a bit clunky and the story takes time to get a hang of but it’s such a fun game overall. I love the environment and the plot twist in the end. The writing could’ve been better but I enjoyed it


r/DaysGone • • 17h ago

Discussion Equip glitch on PS4 question

4 Upvotes

All of a sudden I cannot equip my special weapon or my distraction tools. Idk what is going on. Does anyone have any advice on how to fix this? I’m not in a mission. I’m just roaming the open world. I’ve restarted the game five times and it still isn’t working.


r/DaysGone • • 11h ago

Discussion The speed mode on my trainer is acting strange.

1 Upvotes

I play a lot using the "New Game" mode, and
I typically use a trainer to speed up the game during cutscenes or
dialogue sequences. However, the speed reverts to normal
whenever characters talk to each other,
which is quite frustrating. Is there a way to fix this,
or perhaps an alternative method?

I’d like to use 'speed mode' even when having conversations.


r/DaysGone • • 1d ago

Link Deacon Pictures

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7 Upvotes

just wanted to share these pictures i took of deacon

hope yall like them


r/DaysGone • • 1d ago

Video Gave me a jump scare

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69 Upvotes

There I was, just getting some bounties to trade for ammo and bike upgrades back at Lost Lake...

I guess I'll use the credits for some new underwear instead...


r/DaysGone • • 2d ago

Image/Gif What is the main reason you love this game ?

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187 Upvotes

A long time ago I used to hear that this game was a flop and later people loved it.

From that time its on my wishlist.


r/DaysGone • • 11h ago

Discussion So...it takes 5 gun shots to kill a bandit in this game.

0 Upvotes

Maybe it's a bit much...

Zombies, i can understand, but random dudes wearing a rain jacket, that's a bit immersion breaking.


r/DaysGone • • 1d ago

Video [Bounty Hunter] | Over A Card Game | Kill Harp

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0 Upvotes

r/DaysGone • • 2d ago

Link Gotta reinstall again next week.

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81 Upvotes

r/DaysGone • • 1d ago

Discussion Days gone version 1.00

6 Upvotes

Hey guys, i have days gone version 1.00 on my ps4. I didnt play it yet because i am worried to find bugs in the game. What do you say guys ?? Thanks


r/DaysGone • • 1d ago

Discussion What’s stopping modders from adding new content like Skyrim or Minecraft?

5 Upvotes

I’m not a modded and I’m unfamiliar with the process that goes into making a mod. I know there are mods in this game but clearly there isn’t a whole lot.

What’s stopping from modders from making more content in the game like other heavily modded games? Is there something lacking in the tech used in DaysGone or something they doesn’t make it possible?


r/DaysGone • • 2d ago

Image/Gif “Hide n’ Deek” Challenge: Day 2

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29 Upvotes

I have returned with another pic of Deacon in a precarious location. Can you make it up there?

The rules:

-Figure out where Deacon is
-Get there yourself
-Post proof in comments!

Happy hunting.