r/snes • u/Low-Poly_Bepis • 9h ago
Collection Finally got Super Mario All-Stars. I’ve been looking for this one.
It’s so cool to see the updated versions of these NES titles!! I love the backgrounds they added
r/snes • u/xBrockLanders • 20d ago
Objective:
Rules:
r/snes • u/xBrockLanders • Feb 03 '25
r/snes • u/Low-Poly_Bepis • 9h ago
It’s so cool to see the updated versions of these NES titles!! I love the backgrounds they added
r/snes • u/karmakosmik1352 • 2h ago
I played this game for the first time just recently and I was baffled by the similarities to Cybernator (actually I used to play Assault Suits Valken, which is slightly superior to Cybernator) - the controls, several weapons, the visual style of the map, even some of the enemy designs are almost identical. I was really surprised about how blatantly this was ripped off, only then I read that parts of the development team were in both projects.
Anyways, Gun Hazard was done by Omiya Soft and published by Squaresoft - makes sense that there's some RPG elements to it. As someone who loves Assault Suits Valken, this is an interesting variation, although ultimately, I must say I prefer the insane over-the-top action combined with just a bit of a story. The narrative in Gun Hazard is quite extensive, there are frequent and lenghtly dialogues, which get in the way of the action and slow the game down, imo. Also, there are several missions that feel like fillers to stretch the length of the game and to let you grind for EXP.
There are at least some design weaknesses that I noticed, e.g.: Twice I ran into sections where I could not progress unless I bought the most recent Vernier Unit (jetpack for your mech, basically), which I guess would be fine in nonlinear exploration games, but seems a bit misplaced here. The thing is, obstacles like these are not at all common here. Also, you need to have a specific level to even be able to buy these items.
I suppose the most annoying aspect of the game is that, although there is no contact damage, exploding enemies hurt you. A lot. That wouldn't be so bad if the enemies would not constantly try to sit on your face, and as a result, you're mostly busy trying to keep a distance from the enemies, which becomes real tedious.
On the positive side, I like the variety in weapons and items, as well as the high number of party members with unique functions, which adds a lot to replayability. I mostly was joined by Clark during my first playthrough and hardly used any primary weapon other than the shotgun, so I guess I will be back for more.
The graphics are beautifully made, in particular the diverse locations with their distinct backgrounds are amazing, as are the light and weather effects. The animations are so smooth, all of this combined is just mindblowing for a SNES game. I also love the fact that you can leave your mech to move around small corridors, like in Metal Warriors, which adds a bit of an exploration element. I avoided this during my first playthrough, since it's mostly deadly lol, but again: replayability.
The music is just terrific, most of you may recognize the composers' names from the Final Fantasy series and from Chrono Trigger. However, comparing it to Valken, the SFX feel like a downgrade.
Anyways, overall, I'm sure I will play it again, although I am much more in favor of action games and therefore am more into Assault Suits Valken. However, since the SNES library was heavily leaning towards RPGs and attracted the players accordingly - meaning the community is probably more interested in RPGs than in action - I am wondering which of the two games you preferred? (Maybe also throw Metal Warriors into the ring, which I did not play yet.)
Moreover, as the game is quite beautifully done, overall well polished, and by no means targeted at a Japanese audience exclusively, I am wondering why it was never released in the west. Probably because it would have required considerable censorship for the American market? In Cybernator, basically one key cutscene was removed - here it would have been more work, maybe, idk. Does anyone know?
r/snes • u/undeadkiller334 • 14h ago
Got my first sNES today and games all for 115.
r/snes • u/Even_Broccoli_140 • 9h ago
r/snes • u/IEscapeFromAnAsylum • 1h ago
I wonder something wants to ask, on the Metal Max Returns for Snes… I notice something and been looking info about (without luck), after using the “Suicide Sword” on a solo Soldier Run, specially on bosses but on units too, find out this… One hit death.
That immediately kills the target, even manage to kill Valdez on the fourth turn, First barely hurts him, one miss and the third cause no damage but the fourth hit instant kill him.
The HQ Salmonella shoot once time, she attacks and kill it on a single blow, similar with Gomez, I came out the Buggy (Yes I was using the Buggy all time, sword can’t be use even inside it) to face it once his tank was destroyed.
And he dies on the first hit, as well other enemies.
Looks this weapon have the chance to insta kill any enemy on attack regardless the Hp left. But only see it on “No mechanical enemies.
Anyone else see it before? I try find info about it, but only found a Faq telling where to get the sword (I already got it)😅
r/snes • u/AdNeat2965 • 8h ago
Long story short, house pet chewed up cords for both controllers, power and input cables. This happened a while back and just wondering if anyone knows where I can get any of those items that were destroyed. Would really love to get this thing back working so I can play and enjoy this again.
r/snes • u/Imaginary_Ad_627 • 7h ago
I just recibe a SNES (SNS-001) for try to repair it. This is My first glance
The colors are distorted by the broken CRT I am using.
r/snes • u/RubioliFresh • 1d ago
Picked up two of these Imagineer ProPads recently. They're third-party controllers with a built-in LCD and programmable button sequences, plus AUTO and SLOW functions.
They're a bit dirty, and one has quite a bit of yellowing, but both work perfectly.
Anyone here ever owned or used one back in the day? I'm curious how useful the programmable functions actually were.
r/snes • u/Historical-End-4778 • 1d ago
Very proud of my collection at this moment and wanted to share with everyone. Which of these games is your favorite and why? Also, which game would you add to the collection that isn’t here?
r/snes • u/raviolus328 • 16h ago
Hi, I've recently stumbled across a tutorial from Voultar that allows you to flash a translated ROM onto a chip/across multiple chips to an original super famicom cartridge. I'd like to do this, since I'd prefer it to just playing them on a flash cart if I can help it, but all of the stuff in his shop hasn't been in stock for a while. Are there any alternatives?
r/snes • u/Medium_Hox • 1d ago
So I don't think this has been posted here yet. I was kind of surprised, but then if you look at their channel, they have like not even two hundred subscribers
So yeah, anyway, this is a super Nintendo homebrew game made by some dudes from France. It looks like it kind of combines like a bunch of different elements from various jrpgs back then. Looks really cool. There really aren't enough good SNES homebrew games.
r/snes • u/teapottodd • 1d ago
Where do you kind fokes buy your replacement batterys for these fancy games???
r/snes • u/RainbowAppIe • 2d ago
Instead of looking around, I just sat down at their SNES they had on display with Super Ghouls n’ Ghosts in it and played through the game. Definately recommend checking it out! The museum is in Frisco, Texas.
Found at my local video game store! Apparently it’s not region locked too but she’s a beauty!
r/snes • u/garuga300 • 1d ago
If you're a fan of this great series, come join us. We'd love to have you with us!
We're a relaxed community growing each day. We're looking for contributors or anyone that feels they'd like to get involved in this niche community.
Thanks all
I was checking up to see if there were different revisions of the SNES like there is for the Sega Genesis before I get one and I found out there are one chip and multi-chip systems. Apparently the one chip has better video but is incompatible with some games. I was wondering if the multi chip or are a good option to go for with my setup which is just a 20" CRT using composite or S-Video. I'll be using either my CRT's speakers or external speakers for audio as well. Would a multi-chip habe that much of a visual difference on a CRT with the connections I'm using? The multi-chip ones are usually less expensive as well.
r/snes • u/Aromatic-Concern-268 • 1d ago
I feel like angry right now because I was in world 3 and I found this game to be very hard and annoying to play. I don't think the battery is dead because my other files are fine and load up.
r/snes • u/theretrogamingnerd • 2d ago
Hello! I loaded up SMW on my original SNES, progress was 42/96. While playing, i paused to switch the controllers. Usually that causes the system to bug out and today was no diff, the screen went black, so i had to power off then back on.
With the power back on, all the save slots were empty. As i played, some sound effects were different: gaining a power-up or 1-up, the sound was closer to when the countdown clock hits 100 and gives you that warning. (i passed a couple save points this time)
i wish i had recorded on my phone, i've never seen a sound-effect misload.
I shut the game off and restarted to try to get a recording. All the save slots were empty again but now the sound effects were back to normal.
Anyone have similar experiences with sound effect misloads? I kno blanking the memory card happens.