r/indiegames • • 15d ago

Indie Games Discord Server!

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5 Upvotes

r/indiegames • • 2h ago

Video I made diving under the waves a thing

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215 Upvotes

I added this mechanic for gameplay reasons since it helps with shortcuts and performing tricks, but from an art perspective I'd like to make it feel like there's a whole other world below the surface. Any tips for designing a cool underwater environment?


r/indiegames • • 5h ago

Promotion We're making a dystopian sci-fi game about a dying robot carrying a hacker's mind across the wastelands.

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117 Upvotes

A small glimpse of the forgotten districts, one of the locations in Junkyard Stories: Rebirth - a dystopian sci-fi adventure game we're making as a 2-person collab.

+Switch between your robot and companion drone to solve puzzles
+Scavenge and manage resources while your battery drains
+Sneak past enemies and evade surveillance drones
+Fight strange creatures made of junk
+Meet NPCs, take on quests and trade resources
+Collect discarded items to recover lost memories

Genre: Sci-fi adventure · Puzzle · Stealth · Narrative
Tone: Dystopian · Atmospheric

A game based on the Junkyard Stories narrative universe.
Junkyard Stories © 2026 Nandor’s Lab Ltd. All rights reserved.

Original concept, worldbuilding, narrative and art direction by Nandor’s Lab
Development and programming by Greenworks Productions


r/indiegames • • 15h ago

Upcoming In a world filled with AI-Generated games, our team of 3 has spent 3 long years making our Metroidvania. Our demo finally releases November 5!

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159 Upvotes

Hey everyone, I'm Josh, the producer behind Bolt of Whalington. We're a team of three, and we're all big fans of Metroidvanias. We've spent the last three years making our dream metroidvania, and we're really excited to finally release our first public demo. If you have any feedback, please share it with us, it'll help us a lot.

Bolt of Whalington is a cat-and-mech Metroidvania where you play as Bolt, a Siamese cat exploring Whalington, a mysterious moving castle. Bolt is a curious, agile cat mechanic who can jump into his powerful mech, with many different playstyles and abilities.

There's a lot to discover throughout Whalington. Every area introduces its own mechanics, puzzles and enemies, so there's always something new to figure out. Shrink to half Bolt's size to explore the rat's nest, navigate the poisonous Kitchen and take on the insane Head Chef, or experiment with weapons like the Shadowless Gauntlets, which punch at supersonic speeds, and the adorable water machine gun with its silly rubber ducky. We want players to experiment with these mechanics, find unusual solutions and discover things they might not have expected.

Our playable demo launch includes:

  • 4 areas to explore: one fully unlocked, one half explorable, and a sneak peek at two more areas, each with unique mechanics and secrets.
  • 4 boss fights, with their own personalities and fighting styles, including 1 optional boss.
  • Around 60–150 minutes of gameplay, depending on how thoroughly you explore.
  • An extra challenge stage if you'd like to to test your skills further.

After working on this game for so long, it's a little surreal to finally be at the point where we can share it with everyone. We've put so much time into making the kind of Metroidvania we'd love to play ourselves, and we're really looking forward to seeing what people think of it. If you have any feedback, we'd really appreciate it.

The demo will be up on November 5 at 3am UTC (November 4 at 7pm PT). Here is the Steam page if you're interested. I believe if you wishlist it, Steam will notify you when the demo releases: https://store.steampowered.com/app/3535270/Bolt_of_Whalington/


r/indiegames • • 5h ago

Promotion Our creepy-cute game is coming out just in time for Halloween vibes! (no AI)

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20 Upvotes

🎃 Tom the Postgirl 🎃

Join Tom, the village’s new postgirl, and get to know the locals, perhaps a little too well. Her method, although controversial, is highly effective: intense, obsessive stalking.

This absurd adventure follows the mischievous Tom on her delivery rounds, which always seem to go awry. No surprise there, since Tom spends most of her time peeking inside people’s homes whenever she gets the chance.

Join Tom in a charming village where every resident has something to hide. You deliver their packages, but what do they do with them once out of sight? Every window, every door, every crack in the wall is an opportunity to learn more about the inhabitants and their nasty secrets!

It will be available tomorrow on Steam and Nintendo Switch! If it sounds interesting, you can check it out here.

AI disclosure: There was zero use of AI during the creation of this game. We made it with our hands and sweat!


r/indiegames • • 30m ago

Promotion We made a horror game where you don't just report anomalies, you EXORCISE what's causing them! (Hand Drawn Cartoon Horror)

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• Upvotes

Hey folks!

My team and I have been working on a little horror game in our spare time (hence the name Partime Studios, haha) called "The Inkwell, and we've tried to put our own spin on the anomaly-hunting genre.

Instead of the usual spot the difference approach, we've gone for something closer to Phasmophobia. You observe anomalies, figure out which entity you're dealing with based on its behavior, and use the right combination of holy items to repel it.

The gameplay is quite fast-paced, with some FNAF-style tension and a story that unfolds as you progress. We've also kept the hand holding to a minimum, with subtle clues in the animations, sounds, and entity behavior that you'll learn to recognize as you play.

Visually, everything is hand drawn in 2D by our artist, inspired by old 1930s cartoons.

We've just released a free demo for Steam Scream Fest, and we're looking for feedback to help us improve the gameplay and balancing. This particular combination of mechanics feels like pretty unexplored territory, and we're genuinely curious to see if there's an audience for it and whether people enjoy the challenge.

Let us know what works, what doesn't, and what you think we could improve! We'd really love to make this spin on the genre work, so any honest feedback would mean a lot to us.

Thanks for taking the time to check out our little project, and see you inside The Inkwell!


r/indiegames • • 7h ago

Promotion We’re making a platformer with a lot of gameplay variety

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24 Upvotes

r/indiegames • • 22m ago

Video This is like a fever dream…if the PS2 just came out yet we still had the weird meme culture of today - Drae

• Upvotes

r/indiegames • • 4h ago

Promotion RTS where you fight alongside your army as its most powerful unit

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8 Upvotes

I'm a solo developer working on Iron Expedition, a game that combines twin-stick mech combat with base building and army management.

You control a powerful mech directly on the battlefield, fighting alongside the army you build. You can expand your base, capture new resource deposits, and develop your economy to produce more units and unlock new technologies.

Steam Page (demo is now live): https://store.steampowered.com/app/4446330/Iron_Expedition/


r/indiegames • • 5h ago

Promotion We finally made it to launch day for Rolling Stock!

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7 Upvotes

So after four months of essentially non-stop work, our two-man team finally released our first indie self-published game. We are both experienced game devs with careers in triple and double-A, but after lay-offs and personal situations changing, we decided that it is now or never.

So here we are with our first game: Rolling Stock. A multiplayer co-op puzzle game that heavily resembles 3d Tetris. You can play with up to 4-players to complete 19 levels in the full-game (6 in the demo).

We already have a first speedrun attempt set at 27 minutes and 43 seconds to 3-star the first 6 levels. Think you can do better? Let us know!


r/indiegames • • 33m ago

Promotion When the towers need backup: cavalry charges and hero spells in my fantasy survival RTS

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• Upvotes

Hi everyone!

I've been working on giving your hero and army more ways to respond when a defense starts getting overwhelmed. Here's a moment from The Citadel Must Hold where the new Lancers and the Mage rush to help a threatened section of wall.

The Lancers charge into the monsters while the Mage hits the horde with Meteor and Chain Lightning. Having a mobile force ready to reinforce a front gives you another option beyond adding more walls and towers.

These are part of the new 0.5 update. Heroes now have Mana and abilities you choose and upgrade as they level up, and Lancers are fast cavalry that can scout, respond to raids and charge into enemy groups.

For anyone who hasn't seen the game before, it's a pausable fantasy base-building survival RTS. You build your economy, fortify your city, explore with your hero and army, and defend against escalating Monster Tides. Think They Are Billions meets Warcraft, with exploration inspired by Heroes of Might and Magic.

Would you keep cavalry in reserve to respond to attacks, or send them out exploring until the next Tide?

Clip link: https://www.youtube.com/watch?v=0L8LaSj7kZ4

Full trailer link: https://www.youtube.com/watch?v=61i8J5aeHgE

https://store.steampowered.com/app/4891190/The_Citadel_Must_Hold/


r/indiegames • • 4h ago

Video Working on a large farming & economy strategy set in a misty valley. This is the moment the machines arrive.

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6 Upvotes

Alpha 0.11. The first trucks bring the machines down to an empty valley, the start of a new farm. A large farming & economy strategy, set in a misty valley.


r/indiegames • • 31m ago

Upcoming What if Breaking Bad was run by unemployed garden gnomes?

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• Upvotes

Grow some plants. Make some money. Hire tiny little dudes to do your job. Manufacture suspiciously shiny crystals. Hit said crystals with a comically oversized mallet.

Oh, and there's a Drug Lord who gets VERY upset if you forget to pay him.

Automate your entire operation, buy ridiculous upgrades, gamble with your financial future, and turn your humble little room into an absolute disaster of a business empire.

Everything is going great. Probably.

If you wanna check out the game on Steam:
https://store.steampowered.com/app/5458890/Grow_It/

Hope you like our weird game :D


r/indiegames • • 2h ago

Promotion Our game released co-op this week and I can finally play with my kid and I couldn’t be happier

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3 Upvotes

I work on a small team making Warped Universe, a free-to-play sci-fi PvE looter shooter, and we just released co-op this week after about 5 months of grinding on this patch. The game is in Early Access and launched back in May but only single player then. But it’s really designed for co-op.

My kid has seen me through the entire phase for the last 3-4 years, through all the phases of no sleep, stress, no money (classic quit my job for the dream scenario). He has been so supportive and amazing during all of it and always wearing his Warped Universe shirts to school and telling everyone he knows about it. He’s even helped with the sound design and is the source of most of the enemy language and chatter, and helped record sound effects like the grenade launcher and rolling dice and such (our game offers both real-time and turn-based game modes). I’m the sound guy, and of course my mic wasn’t working while we were playing so you can’t hear me while playing 😂.

I’ve always felt this underlying feeling of guilt or anxiety of “maybe I should go back to my old job”, but yesterday it really sealed that it was all worth it. I got to play with my son because we now have co-op and he absolutely loved it and we laughed nonstop and he can’t stop asking to play again. He couldn’t sleep because he kept talking about how fun it was and he was “too excited to be tired”.

Anyways, just wanted to report on how yesterday was one of the happiest days of my life.


r/indiegames • • 4h ago

Upcoming Is this animal abuse?

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5 Upvotes

r/indiegames • • 11h ago

Need Feedback My island strategy game where every tile is a card. Does this look like something you'd play?

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15 Upvotes

I've been building this for a few weeks. You grow your island from a hand of cards, your hero hauls the wood and stone back to the keep himself, and bridges let you reach the rival islands, and let them reach you. Then it's armies, siege engines and taking their keep.
Honest first impressions welcome, good or bad. It's playable in the browser: link in the comments.


r/indiegames • • 5h ago

Steam Next Fest Creating a PS1 era inspired Tank Game

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5 Upvotes

Hello Everyone! I'm creating a PS1 era style game where you control a tank against the AI apocalypse where machines turned on humanity.

For those who grew up with these type of games and are nostalgic, you can play the Demo on steam! (and everyone else ofc)

https://store.steampowered.com/app/5152000/MAGNUM_Protocol


r/indiegames • • 13h ago

Discussion Tempted to scrap my games Main Character due to everyone using cats now. Thoughts?

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17 Upvotes

So yeah, I started working on my game a little over a year ago and I'm going the long route and learning as I go and doing all the art and animation all on my own and I have the base of the game done, my player character almost fully done with like 90 unique frames of animation for just him and I love the character, people seem to like him too and when I started on it, I didn't see many cat theme indie games and now it's basically all I see lol. I didn't know of 9 Sols when I started making mine and then when I saw it I almost changed it then but said to myself that mine was unique enough and I have a whole unique backstory for him and the world in the game and mine was really different in enough ways to make me keep going and be fine but man. All I seem to see are cat themed games and since I'm still sort of learning as I go, my game is still a ways out and I feel like the indie market is going to be full of similar characters by the time I get done. How do you guys feel about it? Is it worth a rewrite and redesign? What sucks is I dont have a backup animal I was even thinking of using. This was my first and only thought for him and I have a lot of art dedicated to it, but when it comes down to it, it is mostly just his sprite and my promo art that would get scrapped and then a slight change in story which luckily I haven't got into dialog in the game yet so its doable but sort of heart breaking to me lol. Anyway, let me know what you think.


r/indiegames • • 5h ago

Upcoming My game about a little RC car is coming out on November 4!

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4 Upvotes

My game about a little RC car is coming out on November 4! it has some dark and mysterious moments. The story follows a little RC car searching for its missing owner, a young boy who has mysteriously disappeared.
Coming to Steam on November 4, with Playstation and Xbox releases planned for 2027:3


r/indiegames • • 1h ago

Promotion In Rinthine, nothing is as it seems

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• Upvotes

Rinthine is the world's 23th strand-type game.

Survive a labyrinth full of angry pigs, aggressive tubers, unfriendly canines, suspicious statues, disconcertingly mobile empty suits of armor, flying death rays, toothy aquatic creatures, flammable projectiles, untrustworthy foliage, and Carl.

Among other things.


r/indiegames • • 2h ago

Upcoming Meat Grinder - Official Trailer Ahead of Release

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2 Upvotes

Hey everyone,

I’ve been an aspiring game dev for a while, and The Meat Grinder is the most complete project I’ve finished. It’s a pretty small infinite runner you can play right in your browser, releasing Friday in time for Halloween.

Check the official trailer.

Play on Friday at: https://jesterxane.itch.io/meat-grinder


r/indiegames • • 5h ago

Video Our player taking a rest in our climbing roguelike Mountkin

4 Upvotes

*splish splash*

About our game:

Mountkin is a climbing roguelike where you ascend an ever-changing mountain, manage your stamina, restore the mountain's nature and upgrade your character on your journey to reach the top!

If the game sounds like something for you, make sure to give us a wishlist on Steam :)


r/indiegames • • 6h ago

Promotion Millennium Slumber: a game about the passage of time

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5 Upvotes

Millennium Slumber is a game in which the player have to survive for 400,000 years on an alien planet. Here's a quick overview on how the same region of the planet evolves over time!

Wishlist now: https://store.steampowered.com/app/4174420/


r/indiegames • • 4h ago

Public Game Test I finally released my Bonsai Garden Roblox Game

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2 Upvotes

This game has been a solo passion project for I dont even know how long. It was an incredible learning journey and hope you will all enjoy playing it as much as I enjoyed building it.

You will have the chance to create your own personal Japanese Garden to showcase your creations for people to see, with hundreds decoration assets to choose from. You will compete with other players for the first place on who created the best Bonsai and Garden. The top creations will be showcased in the Bonsai Hall of Fame Museum.

Mini games, visiting other people's gardens, monthly events and acquiring pet workers, will keep you entertained for the time you wait for your trees to develop.

Following content in the game:

**Bonsai techniques**

\-Pruning

\-Wiring (copper and aluminium, 3 thicknesses)

\-Wire removal

\-Jin and shari (deadwood carving)

\-Repotting and root work

\-Nebari development

\-Pot matching

\-Bud plucking and thinning

\-Defoliation

\-Sacrifice branches

\-Cut paste

\-Choosing a new apex

\-Watering and fertilizing

**Styling faults the game catches**

\-Crossing branches

\-Whorls and bar branches

\-Competing tops

\-Inward branches

\-Reverse taper

\-Low first branch / bare trunk

\-Thick upper branches

**Trees**

\-31 species

\-Forest plantings

\-Windswept trees

\-Seasons (autumn colours, sakura bloom)

\-Growth stages from seedling to ancient

If you would like to give it a playtest, just type **Bonsai Garden** in **Roblox** or use the link below:

https://www.roblox.com/share?code=4d04832329d27b479ff32cfb16a7e0fb&type=ExperienceDetails&stamp=1793129001960

Would really appreciate any feedback from you.


r/indiegames • • 5h ago

Upcoming 18 seconds of the pixelated medieval pizza delivery game we’ve been making

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3 Upvotes

It’s called Pizza Knight, and we have a demo on steam here… and if you like it please leave a good review!

(It will help alot since we’re trying
to close out with a publisher)