r/starcraft • • 21h ago

eSports 2026 Weekly Tournament Rundown- Week #43

2 Upvotes

This is a rundown of the week's tournaments.

All links below are to the respective tournament's Liquipedia pages.

StarCraft BW

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
KCM Race Survival 2026 Season 4
Bombastic StarLeague 23 Bombastic StarLeague 23
IPSL Winter 2026-27 IPSL Winter 2026-27

Starcraft II

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
WardiTV Mondays #110
PiGosaur Cup #105
Kung Fu Cup 2026 Weekly #29
3D!Community Autumn Series 3D!Community Autumn Series
GSL CK #6
StarCraft2 Community Team League 2026 Fall: Regular Season
EPIC.LAN 49 EPIC.LAN 49
WardiTV Not-Summer Championship 2026 WardiTV Not-Summer Championship 2026
Sparkling Tuna Cup #153

The list is above is potentially incomplete and subject to change as it is based entirely on which tournaments had a schedule on their Liquipedia page.

If you know of a tournament not listed here and / or the schedule of a Liquipedia listed tournament that had no schedule on its page, please notify me in the comments and I will add it in its correct slot.


r/starcraft • • 19d ago

Bluepost StarCraft II 5.0.17 Patch Notes

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209 Upvotes

r/starcraft • • 2h ago

Video Hyperion: a StarCraft: Brood War source port

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65 Upvotes

This is my love letter to a series where it all started.

I've been working on this for quite some time, as I wanted to make sure this project was taken seriously down the line and not be simply easily dismissed.

Because of the matter related to AI usage I want to make my usage and stance very clear to get out of the way, but also make sure enough context is given. This project did use AI heavily as a tool to get to this point. Over the past several years I went heavily into automation and AI development. Began learning numerous tools, platforms, low-code/no-code tools. Before AI became relevant in 2019 I was already using sql databases to do machine learning models to do automated accounting for my practice. Since then I went for several certifications include a NVIDIA Gen AI LLM, HTB Certifications for Offensive AI and then Certified Web Exploitation cwee. I then began to deep dive into exploitation and reverse engineering as a massive interest to learn more. During this time I've become more versatile with using AI as a tool to keep pushing with projects and working numerous development client projects.

I say this because of how the overall divide is on using AI. Some are dismissing as pure slop once any AI is used. (Of which in many cases I can agree with their feelings to an extent.). While others are perfectly fine with it, so long as the product is good and has someone that willing to actually commit to the project and not simply put something that is forgotten and never to be committed to again. I see myself in the camp of using AI as a tool, as the lever of orchestration and planning to get to this point, with much more to be done, is not something I would ever be able to attempt or accomplish in my lifetime.

This process started way back earlier this year when I began reverse-engineering the original build of StarCraft broodwar 1.16.1. The idea was simple, byte-to-byte match the original binary so that some code would be usable enough to work with going forward for a source port. While I did make decent progress for a few months, the progress didn't really pick up until I ran into someone else working on a similar project in Nathan Braggs discord. You can probably even find my original message on there if retained. He along with other contributors have been working on reversing the code for 1.17.0 an unofficial release that got leaked. This release was special as it lacked obfuscation protection, which was a big deal in terms being able to more quickly match code when using AI.

This had me slightly change course and begin on my own to start with 1.17 decomplication from ground up on my end. I didn't want to work off their set as they have a non-AI stance on the project. As such I prefer to respect that position and did my work untied to what they accomplished. Note while I will be open sourcing this work, the original starting point of the finalized decompiled code for 1.17 will not be shared for now. Out of respect of the other team to complete their work. The individual has access to my finalized decompiled code and can confirm it does not match with theirs. Plus, every commit from day one is verifiable, along with all my mistakes and dead ends.

Hyperion is a source port that takes the classic game engine and aims to push it further. My goal is to have the community help give guidance on the overall direction and expansion of this. Developer feedback is also appreciated and I will be seeing on having others join this project to further expand on it. My main request that I want this to project to keep, is that it stays open. Hopefully if the community wants, it can be the starting point of pushing existing mods further with endless possibilities. This project has been a solo project since, so experienced or eager devs if interested let me know.

Before this goes into a even longer essay, I did my best putting together a video on this. Sorry if too long, I had to cut out a lot of stuff as it was already pushing to 15 mins. Marketing or showcasing isn't my strong suit. Will post discord link as I get closer to release with the native builds and repo setup.


r/starcraft • • 11h ago

(To be tagged...) I misspelled "Adjutant" and found these images of the earliest of StarCraft, and I'm mostly sharing for those who never saw these before. Honestly... I see the vision they had back then.

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234 Upvotes

r/starcraft • • 17h ago

Discussion The design of the high templar is pretty good, but I honestly cant decide which one I like better. Which one do you like? Classic or Remastered

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376 Upvotes

r/starcraft • • 23h ago

Fluff Brutal AI when it spots a medic or repairing SCV:

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659 Upvotes

r/starcraft • • 20h ago

Fluff Fanart of Jimmy by me

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365 Upvotes

r/starcraft • • 15h ago

Video I Brought StarCraft Into My Living Room with a StarCraft XR Prototype

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106 Upvotes

I've been exploring what older games could look like in XR and started with a game I hold extremely close to me. StarCraft!

I’m building StarCraft XR in Unity, using StarCraft 64 running through a modified Mupen64Plus backend.

The original game handles the simulation and rules. A custom bridge exposes live game state to Unity, which presents the terrain, units, buildings, and interface as a tabletop battlefield in mixed reality.

XR controller input is translated back into game controls, with ray-based selection, drag selection, and unit orders. The battlefield and command panel can also be repositioned and resized.

This clip shows Protoss base building and combat in my living room. It’s still a work in progress, focused on adapting the original RTS experience to spatial controls and presentation.

Still a lot of testing to be done but have been able to play through the campaigns and custom scenarios without much fuss.


r/starcraft • • 13h ago

(To be tagged...) Where do they get DTs, HTs, and Zealots from?

31 Upvotes

So as protoss you dont "build" units you warp them in to the gateway from some distant place so like the units are pre-built (dragoon, stalkers, immortals etc... and the air units and other robo units) then they send the pre-built unit to the Gateway's location.

But what about DTs, HTs, and Zealots? Especially DTs? How do they create them for you to warp them in? Unlike the units above you cant build them.


r/starcraft • • 5h ago

Arcade/Co-op How many predators does it take to kill Kerrigan on all in?

8 Upvotes

I just wanna know


r/starcraft • • 20h ago

Video SC2 refugee Classic meets old teammate Mini on ladder, Mini video 2026.10.23

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39 Upvotes

r/starcraft • • 17h ago

Discussion Lore Question: Dark Archons

15 Upvotes

How exactly does the Dark Archon Mind Control work? Does it empty their mind and turn them into husks or does it employ suggestions or whispers to turn them? What happens to the mind controlled after the dark archon evaporates?


r/starcraft • • 16h ago

Video Patch Speculation - Weekly Whine LIVE (ft Zesty and Brock)

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6 Upvotes

Join us this week as Ace sits down with Zesty and Brock to speculate wildly about the upcoming patch for Starcraft 2.

I put this show together because I've always enjoyed good conversations about Starcraft 2's balance, design, etc but sometimes struggle to find that in the community. I hope to do my small part to change that with this show. If you enjoy, please consider giving a Like or Subscribe.
GL HF

Big thanks to everyone for being on the show and sharing their thoughts!

Check out Zesty on Twitch:
https://www.twitch.tv/opzesty
And Youtube:
https://www.youtube.com/@opzesty-wp5qn


r/starcraft • • 1d ago

Discussion Is using a Hotkey metronome to remind you (Zerg) to inject a ban offense?

24 Upvotes

I don't mean on ladder, I mean as a new player learning the game against the AI. I heard tools like this are legal as long as they do not activate keys for you, and that there was another tool similar on GitHub (SC2 Inject timer I believe it is called) that some people have had zero issue with but I am not a tech person or a ToS expert so I do not know.


r/starcraft • • 1d ago

Arcade/Co-op I always wondered why Scouts were considered totally useless, then I got to the 3rd Protoss mission in SCR

326 Upvotes

FUCK Y OU MEAN THEY COST 275 MINERALS AND 125 GAS??? YOU'RE TELLING ME THIS COSTS THE SAME TOTAL RESOURCES AS AN ULTRA?


r/starcraft • • 21h ago

Video BSL Season 23 Started - Each Saturday and Sunday 21:00 CET - Here are TOP28 ProLeague Contenders and lower leagues info

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7 Upvotes

Group A & C are finished. Group B & D will be this weekend.

Lower leagues were drawn yesterday by tom:

GosuLeague: https://bombasticstarleague.com/seasons/100bc3e7-adee-4917-b438-db5eb540c055?tab=gosu
JungsuLeague: https://bombasticstarleague.com/seasons/100bc3e7-adee-4917-b438-db5eb540c055?tab=jungsu
HasuLeague: https://bombasticstarleague.com/seasons/100bc3e7-adee-4917-b438-db5eb540c055?tab=hasu
ChoboLeague: https://bombasticstarleague.com/seasons/100bc3e7-adee-4917-b438-db5eb540c055?tab=chobo

I will cast GosuLeague each Tuesday and Thursday 22:00 CET.
Lower leagues are open to cast for everyone - we will provide you with replays and overlays: https://bombasticstarleague.com/caster/requests

Opening Show, Ladder Tours, Qualifiers and RO24 Group A & C replays should be available today to download by Patreons after connecting an account with our portal: https://bombasticstarleague.com/patreon


r/starcraft • • 1d ago

Fluff 35,000 viewers for StarCraft today, Trap was playing in STX vs SKT Proleague

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253 Upvotes

r/starcraft • • 18h ago

Discussion where do people play 1v1 fastmap?

2 Upvotes

I want to practice 1v1 fastmap with good players, which gateway/channels/communities that I should join? Thanks!


r/starcraft • • 22h ago

(To be tagged...) Help understanding BattleNet Race Report

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1 Upvotes

I got my account data from Blizzard through https://us.support.blizzard.com/en/help/product/services/1329/1343/solution. I was following ProbeSc2's video on finding out how much time I have spent in the game. In the video he mentions just using the totalMinutesOnline section (for me that makes 6500hrs). I don't think this is accurate though, I remember just leaving the game open for large periods of time. My question is for this other section called Race Report, does anyone have any idea what these numbers mean?


r/starcraft • • 7h ago

Discussion Why does the Protoss/Terran late game have so little micro?

0 Upvotes

Zerg has to play a piano with multiple different unit types and two spell casters. Meanwhile my Terran/Protoss opponents are pressing siege and f2 amoving or spamming storm after amoving a deathball. Hell, thats if ya'll ever even leave your bases because you have an almost guaranteed win condition if you never do. I don't get it. It is all I ever play on ladder. I don't even get Bio players anymore. At least ya'll used to have to stutter step but now its just siege and rapid fire snipe. The 8 worker patch really destroyed everyones will to actually play starcraft 2, even after it was reverted.


r/starcraft • • 1d ago

(To be tagged...) Need new teammates

7 Upvotes

I’ve been playing StarCraft for a couple of years, mostly Protoss, and I’m getting pretty good. I initially played with my brother, and we even lost to Medium AI when we first started. Now, it’s not uncommon for me to beat players who have been in Master League.
I just think it would be better to play together to bounce ideas off each other and improve. I’m on EU, and the highest I’ve reached was Gold Tier 1, but I took a break for a while and got demoted.

My gamer tag is pearlbison#24176


r/starcraft • • 1d ago

(To be tagged...) I got dropped by hacker 5 times today at GM level

10 Upvotes

r/starcraft • • 2d ago

(To be tagged...) (Sorry to double post) Screenshots of the Android StarCraft port StarDroid

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79 Upvotes

r/starcraft • • 2d ago

Discussion Gorgon Class Battlecruiser

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572 Upvotes

Hi StarCraft fans, here’s my Gorgon Class Battlecruiser that I made in No Man’s Sky based on the in-game model(Non blender, glitch method only) along with my friend’s Hyperion Battlecruiser when we went to a meetup yesterday🙂

Pls. Ignore image #7, it’s AI rendered of image #6. I was just curious to see what it’ll look like and did not realize I selected it to be uploaded along with the rest.


r/starcraft • • 18h ago

(To be tagged...) If your StarCraft style was a drink what would it be ?

0 Upvotes

Mine probably a corona , foreign and does the job haha