r/warcraft3 • • 7d ago

News Warcraft III: Reforged 3.0.1 Hotfixes - Updated October 19, 2026

Thumbnail us.forums.blizzard.com
71 Upvotes

We’ve deployed a hotfix.

Version 3.0.1
Build 24371

Bug Fixes

  • Fixed a bug that could cause a crash when transferring resources to other players while playing in the Korean locale.

Warcraft III: Reforged - Forsaken Kingdom Patch Notes

Version 3.0.1

Build 24342

October 7, 2026

This patch includes various bugfixes and adjustments based on player feedback.

Reminder: Previous save files will no longer be valid. Campaign progress between Chapters and Acts are still saved.

For map creators, if any of your custom maps are still broken after this patch, please provide us with a link to your map and a detailed description of what’s broken compared to 2.0 in the forum and we will also take a look at it.

MASTER CHANGELIST

General

  • Added the Silverpine Sprint and the Forgotten Hollow as standalone maps in the Maps\ForsakenKingdom\Scenarios folder.

Art

  • Ambient Occlusion added to options menu for better shadows.
    • Enabling Ambient Occlusion may result in reduced performance.
  • Animation: Following units have been reanimated.
    • Pandaren Brewmaster
    • Orc Grunt
  • Animation: fixed several clipping issues with the following:
    • Human Paladin
    • Deathguard
    • Apothecary
  • Following VFX have been re-adjusted to address feedback:
    • Arcane Tower Missile
    • Blizzard
    • Divine Shield
    • Inner Fire
    • Immolation
    • Rejuvenation
    • Starfall
    • Black Arrow
    • Forked Lightning
    • Frost Arrows
    • General Aura Target
    • Level Up
    • Speed Target
    • Orc Demolisher
    • Chimaera Acid Missile
    • Avatar of Light
    • Breath of Fire & Frost
    • War Cry
    • Life & Mana Drain
    • Awaken & racial revives
    • Banish
    • Death Coil
    • Grim Conviction
    • Item Attribute (DE)
    • Orb of Lightning
    • Orb of Slow, Missile, & Target
    • Roar Target
    • Rune Glow & Toon Boom (HD & DE)
    • Shadow Strike Target
    • Slow Target
    • Spirit Link Target
    • Undead Rally Point
    • Withering Fire Missile
  • Fixed an issue with infinite looping animations with the Cocoon doodad on death.
  • The following models have had their model tint and/or scale adjusted to better reflect their original appearance:
    • Sea Turtle
    • Giant Sea Turtle
    • Gargantuan Sea Turtle
    • Moss Covered Granite Golem
    • Mud Golem, Granite Golem
    • Wildkin
    • Enraged Wildkin
    • Beserk Wildkin
    • Giant Frost Wolf
    • Dire Frost Wolf
    • Dire Wolf
  • Added a waterfall variant without mist particle effect to HD graphics (Doodads\Terrain\CliffDoodad\Waterfall\WaterfallNoMist).
  • Cinematics: Fixed several FaceFX lipsync issues.
  • Cinematics: Fixed several loc subtitle issues.
  • Cinematics: Fixed several issues where map music would play over cinematics.
  • Cinematics: Homecoming - Hid set dress crown in Uther Cinematic.
  • Cinematics: Fixes for duplicated units in certain cinematics.
  • Dynamic Portrait animation has been added and enabled on majority of units in DE graphics mode.
    • Portrait animations will now cut off to better match voiceline.
    • Lip sync on speaking animation has been improved.
  • Short Grass tiles have been overhauled to better match classics.
  • Ambient Occlusion has been edited to not affect terrain and close-up cinematics shots.
  • Daytime lighting intensity on Lordaeron Summer biomes reduced by 10%.
  • Aura FX will now tilt accordingly to the terrain angle to reduce ground clipping.
  • Crypt Fiend burrow sprite will now properly display over angled terrain.
  • Human Barrack’s selection box adjusted to proper scale.
  • Reduced brightness and changed color of main menu transition to TFT theme.

Audio

  • DE graphics will now use classic sounds.

The Last Days of Lordaeron

  • Increased the health and damage of most bosses in this campaign.
  • Garek’s Sweeping Strike damage decreased from 100/175/250 to 100/150/200
  • Ilastar’s Surge of Light no longer procs while attacking destructibles.
  • Ilastar’s Sacred Rebuke Talent now reduces the correct amount of Magic Resist on enemies.
  • Players are no longer able to return to the throne room after the cutscene with Uther.
  • Ilastar’s Mind Control no longer allows building from Acolytes.
  • Units can no longer run out map bounds on some maps.

Forsaken Kingdom

  • Overall campaign difficulty has been increased
    • In general, enemies deal increased damage and are more durable.
  • Forsaken Kingdom campaign Heroes have had their base and per level attributes adjusted.
  • Rebalanced several consumable items across the campaign.
  • Fixed an issue where consumable items were not properly stacking in Act 2.
  • Rebalanced many Equipment items.
  • Added a Tome of Retraining to several vendors.
    • Tomes of Retraining will also reset talent points.
  • Act 1: Silverpine Sprint - Added more fences and wider run-off areas. Collisions are now less likely to flip over the car.
  • Act 1: Silverpine Sprint - Miko Screwmaker and the other drivers all had to remove their illegal engine modifications and are now several seconds slower.
  • Act 1: Silverpine Sprint - Spacebar has been added as a brake key.
  • Garek’s Relentless Cleave damage decreased from 100/175/250/325/400 to 100/150/200/250/300.
  • Garek’s Undying Defiance movement penalty reduced from 40%/40%/40%/40%/40% to 40%/35%/30%/25%/20%.
  • Deathseeker Arrows now stack with other attack effects, including:
    • Critical Strikes
    • Poison-tipped Arrows talent
    • Orbs
  • Anya’s Umbral Rupture talent no longer damages allies
  • Items Mark of the Phoenix, Deepsea Bag, Heart of the Firebender, Bindings of Helya and Essencium will now spawn projectiles as intended

Neutral

  • Forsaken Paladin hotkey changed from F to Y to prevent conflicts from heroes of other races.
  • Forsaken Paladin Righteous Fury attack rate slow increased from 30%/40%/50% to 40%/40%/40%.
  • Forsaken Paladin Righteous Fury movement speed slow increased from 20%/30%/40% to 40%/40%/40%.
  • Forsaken Paladin Righteous Fury mana cost reduced from 100/100/100 to 90/90/90
  • Forsaken Paladin Righteous Fury damage reduced from 100/150/200 to 90/135/185
  • Forsaken Paladin Consecration no longer affects air and mechanical units.
  • Forsaken Paladin Consecration duration increased from 5 to 10.
  • Forsaken Paladin Consecration cooldown increased from 8 to 10.
  • Forsaken Paladin Consecration healing reduced from 25/35/50 to 15/25/35.
  • Forsaken Paladin Consecration damage reduced from 20/30/40 15/20/25.
  • Forsaken Paladin Sacred Aura Magic Resistance reduced from 15%/25%/35% to 15%/20%/25%.
  • Forsaken Paladin Cleansing Fire no longer dispells nondispellable spells such as Windwalk and Doom.
  • Forsaken Paladin Cleansing Fire damage buff now properly stacks with other damage buffs.

World Editor

  • Natives added in 3.0 now have the Blz- prefix.
  • [Aret] Tome of Retraining now has a boolean to reset talent points.

· Added new Blz prefix natives versions for:

·         GetEquippedItem


·         GetUnequippedItem


·         IsItemEquipped


·         IsItemInBag


·         GetItemEquipmentType


·         GetItemTag


·         UnitEquipItem


·         UnitUnequipItem


·         UnitUnequipItemFromSlot


·         UnitHasItemBagged


·         UnitExtendedInventorySize


·         UnitItemInBagSlot


·         UnitItemInEquipmentSlot


·         UnitHasItemEquipped


·         UnitHasLoadoutSlotEmpty


·         UnitHasAnyItemEquiped


·         UnitHasItemEquipmentOfType


·         UnitCanEquipItemOfEquipmentType


·         SetItemColor

Non Blz natives will be removed in a future patch

  • New native and trigger BlzResetUnitTalents
  • New native and trigger ChooseRandomItemExWithFilterAndIncludes
  • New native and trigger BlzUnitHeal
  • New native and trigger BlzRemoveEffect
  • New gameplay constant CanInterruptByZeroDurationBuffs, upon disabling any buffs added with zero duration no longer interrupt channels
  • New native and trigger BlzSetCameraAllowsHotkeyTargetLock and BlzGetCameraAllowsHotkeyTargetLock, previous functions to lock cameras now automatically disable hotkey locking
  • Added trigger constants for Forsaken Paladin ability fields
  • Added new gameplay constants for allowing illusions to receive healing and magic resist bonuses
  • Native BlzUnitHeal takes unit whichUnit, unit source, real life, boolean isItem, boolean applyStatBonuses returns real
  • Native BlzRemoveEffect takes effect whichEffect returns nothing
  • Native SetThematicMusicAbsoluteVolume takes integer volume returns nothing

Bug Fixes

  • User set hotkeys are now shown correctly on inventory buttons
  • Fixed an issue where items that casted spells would make their owners respond slowly to unit commands
  • Fixed an issue where attack rate bonuses were being reset when restoring a unit from cache.
  • Fixed an issue where units standing on destructible bridges would cause low framerate in Reforged Graphics mode.
  • Classic sounds now properly play in Reforged mode when toggled in the sound options.
  • Added Forsaken Paladin to Tavern hotkey selection.
  • Forsaken Paladin now speaks his English voice lines in other languages.
  • Forsaken cursor now replaces Human cursor when on Forsaken theme.
  • Theme backgrounds on main menu now immediately appear upon entering the game.
  • Custom models with vertices but no faces no longer crash.
  • Fixed a bug with loading custom assets in a map.
  • Fixed custom textures not loading properly when launched through World Edit test map.
  • With more than one map open in World Edit, closing a map no longer causes the next open map to lose its lighting.
  • Fixed a bug causing the post processing dialog to disable sliders when reopened and checkboxes ticked.
  • Fix crash for resource trading in koKR locale.
  • Fixed a bug where “AIs2” ability was pointing to Strength Bonus instead of Attack Speed bonus.
  • Model paths with periods in their file name when loaded no longer crash the game.
  • Ability data beyond the 4th level now properly retain their default values.
  • Negative healing numbers set in the World Editor will now drain unit hp.
  • Fixed a crash when loading a save file on a map with long strings in JASS.
  • Wind Walk, Ethereal form, Stone Form no longer cancel preset cooldown durations if cooldown is set to 0.
  • Fixed an issue causing occasional slow performance on game start.
  • Engineering upgrade will now properly switch abilities even if the are from a different base ability.
  • Fixed crash when loading saved game that had unit with vamp item buff active selected.
  • Fixed native UnitDropItemSlot functionality
  • Resolve now applies to Aerial Shackles and Banish
  • Fixed VFX tether offset for Soul Lantern
  • Fixed VFX tether offset for Dark Ranger and Shadow Hunter
  • Fixed an issue with broken SD / HD doodads due to DE variations
  • Trees no longer play their hit animation when appearing out of fog.
  • Item portraits no longer reset themselves constantly.
  • Workshop now correctly displays in Reforged graphics.
  • Human Keep Building now correctly displays in Reforged graphics.
  • Trees are now properly shown as cut down when global fog is disabled in replays.
  • Fixed an issue where destructibles don’t play their break animations.
  • Fixed Starfall, Spellbreaker and Monsoon ability to use alias VFX instead of based ability VFX
  • Fixed some cliff textures that were incorrectly using DE version in Reforged graphics.
  • Fixed Reforged Outland Abyss cliff texture having transparent alpha instead of black.
  • Fixed bug where default portrait MDL for custom units would not display.
  • Fixed an issue where Agility was giving too much armor on some maps in the Forsaken Kingdom campaign.
  • Forsaken Kingdom items now have their pickRandom values set to 0, preventing them from spawning in other maps.
  • Various tooltip fixes for Forsaken Kingdom campaign talents and abilities.
  • Guiding Hand no longer makes summoned minions last indefinitely
  • Lights on items no longer remain when picked up by heroes.
  • Loading a save while Grim Conviction is active no longer causes a crash.
  • Fixed a bug where Leonid’s Hand of Justice talent was not properly reducing movement speed.
  • Fixed a bug where Leonid’s Provoke did not have a mana cost.
  • Fixed a bug where Anya’s Guiding Light had incorrect mana cost values.
  • Fixed a bug where Garek’s Parry had incorrect mana cost value for level 5.
  • Fixed several music bugs throughout the campaign.
  • Fixed several infinite gold farming exploits.
  • Fixed numerous graphical and pathing bugs throughout the campaign.
  • Fixed several bugs regarding proper quest tracking.
  • Fixed several bugs regarding boss fights and resets.
  • Act 1: Undercity - Fixed a bug with permanent HP regen reduction for player heroes in Death Knight boss fight.
  • Act 3: Naxxramas - Boss fights no longer crash when certain items are equipped on a hero.
  • Consecration healing debuff now applies to periodic healing effects
  • Casting two or more Consecration spells no longer infinitely stacks bonuses
  • Cleansing Fire now applies the correct damage calculation
  • Fixed an issue where illusions weren’t being given the right stats from Forsaken Paladin abilities
  • Gargoyles no longer have a cooldown on returning to gargoyle form.
  • Spirit Walkers no longer have a cooldown on entering ethereal form.

r/warcraft3 • • Dec 20 '21

Resources Warcraft III | Introduction | Beginner Guides | FAQs

133 Upvotes

1. Subreddit Info

Welcome to r/warcraft3, the official Blizzard recognized subreddit for all related topics. Content and discussions can range from the base game, campaign/lore, custom games, competitive ladder, memes, esports, modding, art, and more! Please see the rules on the right hand side.

Official Discord: Warcraft 3 United - Players and representatives from hundreds of WC3 communities gathered in one place!

Before Posting: Please look over the 3d FAQ section of this post to see if you find what you were looking for or going to ask. Overly repeated or low effort posts are filtered away by our moderators, thanks for your understanding!


2. Basic Game Info

Warcraft III: Reign of Chaos (2002) is a real time strategy game set in the fantasy universe of Azeroth. The game combines classic RTS mechanics with RPG elements as you play through the Human, Orc, Night Elf, and Undead campaigns.

Warcraft III: The Frozen Throne (2003) is the expansion pack for WC3 and builds upon its story and features expanding the world with new heroes, units and campaigns.

Warcraft III: Reforged (2020) acts as a graphical remaster accompanied with major infrastructural upgrades and many new features. And later gave us the 2.0 update with QoL features such as the new Hotkeys and Classic(HD) assets.

Warcraft III Reforged: Forsaken Kingdom (2026) is the first ever DLC for the game adding a new Forsaken campaign and alongside the 3.0 update a new hero and other QoL features.

2a. Gameplay and Game Modes

Warcraft III presents itself as an accessible yet highly dynamic game. Besides the melee mode, there exists many different ways of playing the game - solo or in multiplayer with up to 23 other players. It is a fusion of lore-heavy campaigns, competitive match-based gameplay, a diverse custom game selection, a thriving esports scene, endless modding and artistic possibilities, and more.

2b. Standard or Melee

  • RANKED MODES: 1v1, 2v2, 3v3, 4v4, and FFA
  • OBJECTIVE: Gather resources, build a base, train your army, level your hero, and totally destroy the enemy base and army.
  • SPECIFICS: Balance micro (swift decision making, individual unit control, movement, ability usage, hero exp/items) and macro (resources, buildings, army upkeep, expansion). The high level of competition has led to WC3 becoming a prominent esport that still has a thriving to this day!
  • RTS GAMES FOR BEGINNERS: Finding the Fun

2c. Custom Games

  • CUSTOM GAME TYPES: Genres include hero arenas, campaigns, strategies, RPGs, tower defenses, mini-games, and even the unique shooter or 2D platformer.
  • SPECIFICS: Popular maps include DotA, Footies, Wintermaul, Legion TD, etc. Thousands more maps can be played competitively, creatively, or casually. The World Editor, WC3's modding tool, has allowed maps to essentially become unique games within the client. It is famous for the creation of DotA which has pioneered MOBA genre.
  • TOP MAPS: Hive has two top 100 maps one from 2017 and another from 2019. Theres also a most hosted list from 2021 and 2022.

2d. Classic Installation

Installing WC3 Reforged with a legacy(Reign of Chaos) key:

  1. Link RoC CD key to BNET account on BNET website
  2. Install the Battle.net app
  3. Sign out of the Battle.net app
  4. In the Battle.net app login screen, click the gear. then "Continue without Logging In"
  5. Click "Games" at the top of the interface
  6. Search for Warcraft III
  7. Click Warcraft III
  8. Click Install on the left side of the interface
  9. Wait for the install to finish, it may finish with an error
  10. Click Update
  11. Wait for the update to complete
  12. Log out again (even though you are not really logged in)
  13. Log in
  14. Search for Warcraft III, click it, click Update, wait for the update, click Play
  15. Now the game appears in "Installed", but not "My Games".

3. Guides, Tutorials, and FAQ

THE CAMPAIGN TEACHES BEGINNERS THE GAME BETTER THAN ANY GUIDE! THE STORY IS WORTH IT!

In addition, the Classic War3 Battle.net site provides explanations and statistics for all the gameplay features and races in the game.

The guides below are largely based on introductory concepts relating to each scene, so they are beginner friendly under the assumption that you've already familiarized with the base game. You'll also find more niche and advanced guides if you dig through the websites hosting the provided links.

3a. Competitive Melee and Ladder Guides

3b. Modding and Map Making

3c. Custom Game Guides

  • There are an endless amount custom game tips and pointers that would suit your needs for each map, whether it be for DotA or your favorite TD. Your best bet is to visit communities that specialize in the custom game you are interested in!

3d. FAQ

  • Where can I play online? The built in battle.net is the official server excluding China. There are 3rd party servers that are not supported by Blizzard, in which r/warcraft3 does not support nor condone.
  • Where/how to Play Reforged? You need to have purchased the game. In the BlizzApp at the WC3 tab you have the Install/Play button.
  • How do I host? HOSTING IS INSTANT NOW. No port forwarding, no bots (on Reforged).
  • Is Reforged worth it? That in the end we have this post but it is up to you, we suggest that you look into the maps/modes you would like to play. This post have some comments about events from a veteran player's point of view. Also as previous mentioned if you have the Reign of Chaos you already have access to the Classic(SD) version and if you do buy the Reforged version and don't like it you could easily Refund it here.
  • How do I find games? You can checkout game lists like: w3maps/w3stats or use the ingame search/filter function ingame (the box where game names are).
  • What is PTR? The Public Test Realm is similar to a Beta where players can test incoming patches and provide blizzard with feedback. The old PTR had a separate installer but now it's a "drop-down" option beside the main game and server options.
  • Where can I download the latest patch? Current patches are downloaded automatically through battle.net if you have an official copy. Also see patch history & v1.0-1.31.1+.
  • Is Blizzard's new ladder done/working yet? Yes as for patch 1.33 it seems to be published but is still a work in progress. However W3Champions is a community made ladder that a lot of players use.
  • Which realms are more populated? For ladder, the Europe (former) Northrend realm has the highest activity but Americas (former) Azeroth & Lordaeron can be more during American times. 1v1 and 4v4 are the most active ladders. Custom game activity is huge and is now cross-realm hosted again.
  • Anyone know name of [blank] map? When asking this question, please provide as much information as possible. Things like describing the gameplay, the theme, terrain visuals, and possible names should be considered and described to the best of your ability to increase the chances. Don't forget to check map databases on your own first, though!
  • Will the game ever go on Sale? After 3 years of easy unlimited refunds having sales wasn't a thing. But it seems we've started getting 50% sales since the 2023 Summer Sale. But its very infrequent that WC3 is included in the seasonal Blizz Sales, about perhaps one fifth.
  • Is the community alive? Yes we are still around, it is absolutely bustling. See this!
  • Do you know/remember this custom map? When posting these try to provide as much info and details as you can and recall like; what heroes, units and buildings, colors or tilesets used, names for map or stuff in it, a drawing of the minimap can be very helpful, when you played it and where like was it on BNet or other and what patch/game version. This will help others to help you!
  • What are the cheat codes? The official Cheat Codes that only works in Singleplayer are these and a guide for how the "level jump" code works here.

  • Can I play Forsaken Kingdom DLC with a Classic Installation of WC3:RF? No it requires a full Reforged version of the game.

  • Does the Definitive Edition graphics work with the older Classic/Reforged RoC & tFT Campaigns? No the Forsaken(DE) does not currently work for any other campaign aside from the Forsaken Kingdom.

3e. State of the Game FAQ

WTii's videos Warcraft 3 Reforged ONE YEAR Later..., TWO YEARS Later…, THREE YEARS Later…, FOUR YEARS Later…, FIVE YEARS Later… and most recently SIX YEARS Later goes over some of these points and makes a number of observations and highlights.

However the Warcraft 30th Anniversary with the Warcraft Remastered Battle Chest alongside the 2.0 Update did change some things for the better. And a hopefully a future to look forward to!

  • Why did Blizzard fail in the making Reforged? This article goes over some behind the scenes during the games development process.
  • Custom Campaigns? Is finally back. Before now were and are still able play them in normal map form, if they were updated/transformed. Or make use of the Xetanth87's Campaign Splitter that was made to split w3n files into w3m/w3x. It can now be used to turn campaigns into co-op maps with Archon Mode. The Quenching is a mod that can be used with some CCs. Or just use it with the normal campaign.
  • Player Profiles? Yes, but it seems to mainly be ladder stats, W3C has more extensive ones.
  • Cross-realm hosting? Yes its finally back again.
  • Clans? Yes however in a glitchy state. And W3C has both custom made chat-rooms as well as clans.
  • Ladder? Yes as of 1.33 its out but not working without issues. And W3C still going strong.
  • Automated Tournaments? Yes with 2.0 its finally back. Some communities like W3C have seasonal things going for both ladder and customs.
  • Old BNet Chat System? W3C has made their chats in this "old school" spirit. With 2.0 update the Old school UI is back with a new coat of paint. But its still BNet 2.0 chat so the look is back but the system is not.
  • Game Reconnection (GProxy)? No. In case of a player leaving disconnecting or crashing or desyncing that player is unable to rejoin. But it can be determined by looking at different things what the cause was, desyncs will have an UI glitch for the portrait, crashes might have a fatal/unknown error and DCs one can check the replay or logs.
  • Competitive Customs & Ladders? Not really. However with Community made wc3stats and in the future FLO-host enables this in a number of forms with replay uploading.
  • Hosting & BNet Commands? Yeah. But they are limited and do not work as they should or you'd wish. For example !ban is just a "long kick" preventing the banned player/user from rejoining that current lobby not all games you host, thus you can't mange bans and need to black list them yourself. Commands found here. As well as a !stats and zoom via scroll.
  • Campaign Overhaul to fit in with WoW? No. Five missions were remade and a most were reworked and to some degree, some "new" characters were introduced but not to the scale people wish or expected, for good or ill. However the Reforged version of the Campaigns difficulty among other things was updated more details here. As of patch 1.36.1 this is no longer the case as campaign was reverted back to its 1.32 state. With the new Forsaken Kingdom DLC Campaign it helps bridge the gap between the end of tFT and start of WoW with "new" factions like the Forsaken(created at the end of tFT) & Scarlet Crusade(Remnants of the Lordaeron Kingdom).
  • Improved Cutscenes? Not like we saw during BlizzCon. This was aborted and as it looks now wont be a thing at all. What we had and have now is showcased in DailyWCRF's Videos.
  • Classic(SD) Vs Reforged(HD) Vs Classic(HD) Forsaken(DE)? Well that is mostly up to you. Reforged has a few things in the campaign that Classic don't. Aside from that it would depend on preferences and the maps you want to play as some work better in either version or only in one. Most do use classic and some swap between them so by popular vote Classic(SD) would win as for reasons or factors well most of those are personal. And with 2.0 patch we got the Classic(HD) options to toggle on & off with Reforged(HD) however we wish with some other new things in the options. As of the 3.0 update the Classic(HD) was relplaced by/upgraded into the Forsaken Kingdom's Definitive Edition graphics following the spirit of the older, at the moment its main use is for the Campaign DLC itself as it does not apply to the RoC or tFT campaigns but will be coming soon.
  • Follow/Join or invite friends to lobbies? If you both are on the same gateway you can right click your friend and "Join Game". However you have to restart the game to be able to do it again (keep in mind that Blizz-app server and Wc3 Gateway might not fully sync friend list and thus causing problems as well as not being online in Blizz-app). Invites seems to be fully-partly glitched and broken as of this moment(1.32.10).
  • Hotkeys? Yes we currently have 3 to chose from; Classic(Default) are the ones that the game comes with, Grid(Universal) are a full QWER-ASDF-ZXCV (KB dependant?) hotkey system that overwrites everything from campaign to melee and customs, Custom(DIY) is the ones based on the Customkeys.txt however big news with 2.0 we now have a tab in options were we can set them up ingame without the use of external tools or digging thru the file ourselves. Can still use the tools but they're not as nessesary as pre 2.0 era.
  • Are we able to select more than 12 units/buildings? Yes, as of 3.0 Definitive Edition update the new limit is 24.
  • When will X be implemented? SoonTM. We do not know at this stage we used to have monthly patches and updates from blizzard but not atm. Some of this can be explained the Bloomberg article. Even though there is a team from Playside Studios & Gasket Games out there worked on the 2.0 update.

r/warcraft3 • • 1d ago

Meme I asked my gf if she would still love me if I lookee like Manoroth from Warcraft 3

Post image
1.1k Upvotes

She said no and I'm thinking of breaking up.


r/warcraft3 • • 2h ago

General Discussion Wc3 forsaken bundle worth it

7 Upvotes

About to buy wc3 dont mind if reforged is online only, im buying it for offline classic versions but will give reforged a go.

Is the new expansion worth it or should i just buy the spoils edition for rts stuff.


r/warcraft3 • • 23h ago

Art Feedback for Blizzard: Priest in DE is not faithful to classic version

Thumbnail
gallery
137 Upvotes

Hello, I have to point out this model as a GRAND ILLUSION. Its similar to classic. People say its better than Reforged. But DE is not to be compared to Reforged, its to be compared to classic.

I think something has to be done about this model, the only thing I can offer here as some solution to developers is a community model. Pictures tell thousand words. Also my intention is not to glorify community models here, I just want developers to take care of this DE model

Even WTii pointed this out in his video


r/warcraft3 • • 7h ago

Event It’s been at least a month and a half since there’s been a WC3 tournament.

1 Upvotes

Guys, this is very worrying, I'm concerned about the future of our beloved game.I just checked Liquipedia to see the latest matches, and it’s nothing but Battle.net tournaments. They provide a summary of the main ones, listing events like Kaho or Eer0, ikely due to sponsorship reasons, but honestly, there’s no real difference between, say, Eer0 "Tech Fiend" playstyle and the skill level of the players I encounter on Battle.net.

The last "real" championship to take place was the Dolphin Warcraft Super League Season 2, which Life won and earning him the right to play a match against Happy (and lose, of course). But how can you call it a UFC light heavyweight title fight if Jon Jones isn't competing? How can we look forward to a World Cup if Brazil isn't in it? What we’re seeing in our scene is truly concerning. I recommend that you just as I do drop by "yesitshappy" on Twitch to catch some Warcraft; there simply aren't players like the ones from back in the day anymore.


r/warcraft3 • • 13h ago

Legacy tFT 1.29 Any way to play reforged or classic version offline

2 Upvotes

Im very tempted to buy but not sure if i can uninstall and play offline on either updated reforged or classic legacy version also without opening thst damn launcher


r/warcraft3 • • 20h ago

Custom Campaign Re-Reforged: Human Deathless

Thumbnail
youtu.be
7 Upvotes

I've been wanting to make a challenge run of custom WC3 campaign in a while, so I figured with the Forsaken Kingdom out, I'll give it a shot. Thought I wanted to share one if someone would be interested to check it - there are a couple of cool techs that needed to be discovered in a few places to progress :)


r/warcraft3 • • 1d ago

Lore Was he really ready to get killed in this moment

Post image
308 Upvotes

r/warcraft3 • • 1d ago

Art "Prince Arthas after claiming Frostmourne" by me, 2026

Post image
540 Upvotes

r/warcraft3 • • 1d ago

Forsaken Kingdom Jim Raynor in Forsaken Kingom cutscene?

65 Upvotes
On the left, is that Jimmy?

r/warcraft3 • • 13h ago

Forsaken Kingdom Forsaken Campaign Boat Minigame. Am I dumb?

1 Upvotes

What am I missing? I bought a boat. It told me to collect debris. I moved the boat around the water a bunch, even drove through some explosive barrels, but nothing happens. Is there a button I should be pressing or something?


r/warcraft3 • • 1d ago

Bug / Crash Report Campaign player color set to Red

Thumbnail
gallery
68 Upvotes

Decided to replay the W3 campaign and came across this bug. Could not find any similar conversations on google or old threads, so figured I'd ask here.

My player color seems to be locked to red and I have no idea how to fix it. Strangely this doesn't seem to affect the undead campaign for some reason, and orcs are red by default. Was wondering if anyone else has run into something like this, or knows thats causing it.

(edited) looks like it was a preferred color option in w3champions. Seems to only affect human and NE. Cool trick if you want to play as different color, but imo the original is too iconic.


r/warcraft3 • • 14h ago

Feedback The virgin WC3 Reforged vs The chad AoE2:DE

Post image
3 Upvotes

r/warcraft3 • • 8h ago

Custom Games Game scaling

0 Upvotes

What are your thoughts on adding some mechanics to make low tier units not xp farms to tier 3 army and or high tier heroes to keep a death ball meta.


r/warcraft3 • • 1d ago

Melee / Ladder Are there no newbie players?

Post image
28 Upvotes

I have 10 losses (and no wins), but I'm being queued against someone who has >36 000 games under their belt. And that's only battle.net ladder.

I was told the streamers and their tournaments brought in a lot of new blood, yet...


r/warcraft3 • • 1d ago

Technical Help Chasing the Dawn custom campaning problem

Post image
3 Upvotes

Has anyone else encountered this issue in the custom campaign "Chasing the Dawn"? During a cutscene where the camera moves in a first-person perspective, I end up outside the map boundaries and become unable to interact with anything.


r/warcraft3 • • 1d ago

Bug / Crash Report Forsaken kindgom buggy af

Thumbnail
gallery
32 Upvotes

SO AFTER WAITING FOR ALMOST A MONTH TO PROPERLY PLAY WITHOUT THE SAVE BREAKING STUFF, this is BS

I start act 2 and I get some annoying bugs, will update you with any new bugs as I play

  • The cinematics are all broken
    • Camera does weird stuff
    • Characters keep walking out of frame
    • As you can see both Garen and Anya breaking their necks to follow sylvans who decided that she doesnt want to be filmed and walked away
  • The forsaken survivors mode broke at around the 12 mins mark and all enemies stopped moving except for the wraith who kept hyper jumping on me so i chose to die

P.S: I forgot to record the screen for the forsaken survivors bug but the screenshots for the cinematics are obvious


r/warcraft3 • • 2d ago

Meme The only way I managed to trudge through the Undead campaign is because I knew which campaign was up next

Post image
473 Upvotes

Go ahead and guess which my most favorite & least favorite factions are, respectively


r/warcraft3 • • 1d ago

Forsaken Kingdom Missed quest or level

1 Upvotes

I completed the campaign with four or five meat balls in the inventory. What did i miss?


r/warcraft3 • • 21h ago

Technical Help Hey guys, how can I get the DDLS5 Mod in the game? How does it work? I know nothing, so don't hold back info. I just know it looks cool

0 Upvotes

r/warcraft3 • • 2d ago

Lore I feel like this is this proper way to play the night elves

Enable HLS to view with audio, or disable this notification

132 Upvotes

Please excuse the wood league level of micro and me freaking out over normal AI.

I'm going through the game again with a new mindset of how to play these games "properly" with design in mind and without abusing the npc ai or massing units and using them as meat shield.

I also realize how bad having so many units are, because of how they clump together will get stuck and won't be able to engage in combat and that it's better having a small squads. Which puts more emphasis on the units not dying so not to break the squad composition.

The night elves are really fragile because they don't have any front liners. Especially Tier 1, They consists of just archers, wisps and the ancients.

Even the huntress are not really front liners, they're really weak with their mediums armors that takes full damage from everything? And I feel like they're better as scouts and "hit n run" types of units. Which make sense?

They really don't get any proper melee units until the bear druids. Which makes me realize how important the bears are for the night elves. Rounds out their unit compositions and gives hp rejuv on the go; without having the wisps build moon wells nearby.

The game doesn't do a good job of letting you know you can use the ancients as tanks or front-liners? They're very inefficient because of their speed, but they fill out that role of because they have heavy armor when they're un-rooted. They can take damage while the squishy archers shoot arrows from the back.

Started the attack by prepping some moon wells nearby for emergency hp regen. Because I feel like that's the proper way to utilize these moon wells? Especially because this is the only way the night elves can heal early on.

Wisps can gather wood anywhere, so they can just standby nearby the trees and I'll use them to build some moon wells before I attack so I can heal if i need to. If I need to free of food, I can just 'detonate' them? Which is really convenient.

At the same time they can heal the ancients of war that are engaging in battle which helps with sustain them and they can eat trees to heal. Which is brilliant... WTF is this? I now have a new appreciation for this game.


r/warcraft3 • • 18h ago

Forsaken Kingdom Forsaken Kingdom shipped without Russian voice-over — and WC3 has millions of players who grew up on it

0 Upvotes

Hi everyone. I've been with Warcraft since 2002 — and with Blizzard since the first Diablo in 1996. The new Forsaken Kingdom campaign is genuinely great content, and after 23 years without a new campaign, the fact that it exists at all deserves applause.

But there's something that stings for a huge part of this community: the campaign shipped without Russian voice-over — subtitles only. This is a game series whose Russian dubbing (Arthas, Sylvanas, Thrall, Illidan) was, for millions of players across Eastern Europe, Central Asia, the Caucasus and the Baltics, genuinely Hollywood-grade. Many of us can still recite lines from memory. And now a paid €30 campaign arrives — and the part of the audience that grew up on this dub gets no voice at all.

For context: this isn't an isolated case. Diablo Immortal has never had Russian voice-over either, and Diablo V is officially in development — with localization decisions being made right now, years ahead of release.

The Russian-speaking community hasn't gone anywhere. We've been playing since the 90s, we buy campaigns at full price, and we'd like to experience the new story the way we experienced all the previous ones — in our native language.

So, a question to the community: anyone else playing Forsaken Kingdom with subtitles only? And for those who grew up with the Russian dub of the original campaigns — how much does the voice acting mean to your experience of the story? Genuinely curious.


r/warcraft3 • • 1d ago

General Discussion Best way to play?

0 Upvotes

wanted to get into RTS games and i thought Warcraft 3 would be a good introduction. But from what i've seen, the only way to play it is through the remake which isnt considered to be very good? so i'm wondering if there's an original port of the game online, or maybe i could get the physical copy off ebay (heavily considering this as i like collecting games physically), or maybe the remake is fine. what do you all think?